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DECIBEL ANTHRO WRESTLING!

DAW is a virtual professional wrestling promotion in Second Life, the metaverse cloth upon which all other 'verses are woven from.

Taking place in the time of 2K22, DAW is a wrestling show the likes of which have never been seen in SL before and may never again.

Witness w̸r̶e̷s̷t̴l̶i̴n̴g̴ ̶i̶n̶ ̷a̶ ̸͕͠b̷̳͐ȓ̴͍á̴̧n̴̼͊d̷̡̛ ̵̗̈́ñ̴̗é̵͓w̶̤̓ ̴̧͝l̸̘̀ȉ̵̘i̴̝̓ḭ̴͐i̴̪̊ī̴̖ȉ̵͚i̴͚͛i̴͓͊i̴͚͒į̵̈́i̵̥̿i̴̺̋i̴͇͝i̴̖͝į̵̇ȉ̴̗i̵̺̅i̴̼͑i̴͔̊i̴̬͘i̸͒ͅǐ̷͚ĭ̴͍ĩ̴̘i̸͚̚i̵̻̎







Okay, I'm going to assume that this is some weird time po

The Universe of DAW

Decibel Anthro Wrestling takes place in a world divergent from your own in the far off future of 2K22. It is a planet fresh out of a 20 year recession that began 22 years prior.
It is a planet saved, damned, enriched, enraptured and emboldened by a gift from above: Hidakium.



Hidakium. The Miracle of the Stars.
Falling to Earth in the early 1980s with the majority landing in the Hidaka Mountains of Japan, its arrival brought about the incredible evolution of this RetroFuture present.
The result? Progression. Wild, rampant, aimless progression. Leaps and bounds in a single decade? Cut that in half. Moore's Law? Immortal. The Moon? 1999. 2K00. 2K01...

Technology moved so quickly, style mostly fell by the wayside more often than not. If it worked, that was good enough. Why sell on looks when it'll be obsolete in a year?
Beige was in for nearly 25 years. Desktops? Yeah, they're widespread now. Before 2K01 or so, though? Terminals for days, baby.
No one cared about that "System 1" or whatever when Unix reigned. I'm pretty sure he's still laughing about that today.


The funny thing about getting caught up in all this? People tended to move very quickly with their innovating. Glitches were expected, even welcomed for their chance to breed more innovation.
Fixing them, though? Well... Let's just say 20 years of economic cataclysm gave the world a valuable lesson on collective temperance.

The World of DAW

Wrestling in a world that is contemporary in some areas, lagging in others, and reaching beyond in others still provides some interesting changes.
Just like how your world is not this one, your wrestling is not this wrestling.